Chapter 87 My Pet

Every player who gains a new skill in a game wants to try it out as soon as possible, right?!

Waking up at dawn, I was full of energy and couldn't wait to continue yesterday's plan to rampage through the Zoldyck family's backyard and [Pick Up] items. Kikyo stopped me, saying it was too early and told me to sleep for a few more hours and wake up at six.

In the middle of her rambling about the disadvantages of sleep deprivation, I dozed off, feeling as bored as I did in high school physics class.

Thinking back later, even though I ignored her speech, didn't my obedience to sleep ultimately fulfill her request?

Ah, whatever. After breakfast, Kikyo called me again, reminding me to start my daily tasks after becoming a Nen user—basic Nen training.

Right, I fainted yesterday from overusing [Pick Up]. This indicates that using [Pick Up] consumes "aura." If I don't train properly, my Nen amount will be insufficient, and my [Pick Up] won't be fully effective, significantly reducing its capabilities.

"No, Mole. Your 'Ren' is not strong or stable enough," Kikyo said, clearly dissatisfied with my training performance today. "You're distracted again."

"..." Sorry, I still can't help but think about [Pick Up] and ponder its details. This kind of distraction can't be hidden, and it shows in the state of my aura.

I hate this feeling of my emotions being so clearly written on me, so easily seen through by others.

According to the original setting, the state of "aura" not only reveals emotions but also offensive intentions. Experts can predict an opponent's next attack by observing subtle changes in their aura. Therefore, the more skilled a person is, the more stable and calm their aura is, making it difficult to find flaws. For example, Isaac Netero, the chairman of the Hunter Association, has a mental state described as reaching the level of a plant, with very few things able to stir his aura.

Netero's level is the result of decades of dedicated training and exceptional talent. Mental cultivation clearly cannot be achieved overnight; it can be set aside for now.

Another concern that worries me is the common drawback of the Specialist category: offensive and defensive power, and Nen quantity.

In the Nen ability chart, the Enhancer category at the top is the strongest in offensive/defensive power and Nen quantity. The categories below decrease in Nen quantity sequentially, with the Specialist category at the bottom, clearly having a disadvantage in basic attributes.

Low offensive power means that to inflict sufficient effective damage, one cannot rely solely on physical attacks. Other factors must be used, such as the special rules of Nen abilities, like conditions and vows.

For me, perhaps I could consider stocking grenades in my game backpack as my offensive means?

Bringing [Poor Man's Rose x999] is something even the Chimera Ant King, the pinnacle of combat power, couldn't withstand.

However, "Poor Man's Rose" is a national-level strategic nuclear weapon, difficult to obtain, with strong light and sound effects upon explosion and long-lasting subsequent effects. Using one would quickly alert the entire world, making it impossible to use casually.

What about using ordinary grenades? The Zoldyck family is a family of assassins, not terrorists, so they definitely wouldn't let me complete daily tasks in such an exaggerated and conspicuous manner.

What about using cold weapons? In the original work, Hisoka uses playing cards, and Illumi uses needles. Neither affects their killing efficiency, right?

The basic attributes of the Specialist category's defensive power are also not very good. This weakness can be compensated by speed; attacks that cannot be hit are equivalent to having no offensive power. Speaking of which, no matter how fast you are, if your offensive power is low, the result will be like the Leopard Man in the original work – his attacks were like tickling someone, all speed and no substance.

As for Nen quantity, well, it directly determines the offensive and defensive power after using "Nen," as well as the durability and strength of Nen abilities.

No, the more I think about it, the more complicated it gets.

I apologized to Kikyo and voluntarily requested to go to the torture room for electrotherapy to calm down.

Speaking of electrotherapy, I feel deeply saddened. The Specialist and Transmutation categories are separated by one category on the Nen chart. According to the decreasing rule, my proficiency in the Transmutation category is only 60%, making it not very suitable for developing in that direction. My game backpack also has no connection to the nature of Transmutation. Wasting my energy and limited talent on practicing Transmutation skills would only turn me into another tragic character who practiced the wrong category, like Razor.

Damn it, what was the purpose of my years of dedicated electrotherapy? Was it all for nothing?

I really want cool lightning-type skills like Killua's [Godspeed], [Electric Spark], or [Lightning Speed]!

Never mind, never mind. Life is often unsatisfactory. Haven't I experienced this many times in the "real world"? I don't have the protagonist's destiny; I'm a supporting character, so I shouldn't be delusional.

The only remaining use of electrotherapy is "forced calming," right? It really was for nothing. I'll just make do.

Sigh, Specialist category, and no choice. From the start, the game backpack was thrust upon me.

Also, cultivating a Nen ability isn't easy. I should learn from Comrade Hisoka's needle-like spirit and meticulously study my initial Nen ability to its extreme.

Look at Hisoka. His bungee gum Nen, besides stickiness and elasticity, has no flashy skills. It sounds ordinary and somewhat useless, but he plays with it skillfully, with style, and to a high level. So, it's better to master one thing than to dabble in ten.

Sigh, Specialist category. I can't transform "aura" into "electricity" like Killua, nor can I conjure powerful energy balls like Silva, nor can I unleash a meteor shower of [Dragon-Head Divine Script] like Zeno—their excitement is their own; I have nothing, just a simple and unadorned game backpack for picking up trash.

"..."

"..."

"..."

What if I just buy more powerful grenades and put them in my game backpack, becoming a new generation artist following the Deidara route from "Naruto"?

No, if I encounter a formidable opponent, it's useless no matter how powerful the grenade is if I can't find a way to prevent them from escaping the blast radius!

If I disregard my own survival and aim for mutual destruction with the opponent using grenades, the success rate would be significantly higher.

So, can this be arranged as my ultimate self-destruct skill?

Ahhhhhhhh, so annoying, my brain won't stop. I can't concentrate at all.

I turned up the current a bit and sat down again.

"..." Let's change my perspective.

I'm not the only one who became a Nen user; Illumi also tested his Nen category with me yesterday. He didn't deviate from the original setting and was confirmed as a Manipulator. To effectively prevent his future "sticking needles into my head" incidents, how should I use my Nen abilities to preemptively guard against them?

The answer is simple!

A notebook!

I wrote in a notebook I carried with me, "I must reflect on myself three times a day: I must guard against Illumi. He can stick Nen needles into my head to affect my thoughts. I must carefully examine myself every morning, noon, and evening. Important matters or doubts should be recorded in a diary and saved in my game backpack." I tore off this page and [Picked Up] into my game backpack. I unexpectedly discovered that the names of items in my game backpack could be edited, and notes could be added!

Item categories could also be customized! Great! I'll designate this page as a "Memorandum Diary" and add the note, "Top secret, must not be discovered by anyone, extremely important, must be read daily."

Should I [Organize] my game backpack now?

No, I can't waste the precious time during daytime training and exploration. I'll organize it carefully when I'm lying in bed at night.

After a hasty lunch, I excitedly ran to the backyard and vigorously messed with a tree, performing a series of actions with fierce momentum.

Fallen flowers, leaves, and fruits on the ground can be [Picked Up]. Flowers, leaves, and fruits growing on branches and leaves cannot be [Picked Up], but if I pick the flowers, leaves, and fruits, they can be [Picked Up].

Grass can be [Picked Up].

Stones can be [Picked Up].

Insects can be [Picked Up].

Animals cannot be [Picked Up].

Animal fur cannot be [Picked Up].

Animal corpses can be [Picked Up].

If a part of an animal corpse is cut off, it can be [Picked Up] separately.

What about human corpses? I'll study plants and animals first and talk about that later.

Based on my current findings, the scope of my [Pick Up] seems very similar to Shalnark of the Phantom Troupe in the original work. It cannot act on living objects, but the judgment standard is not strict. For example, she can act on leeches, and I can also act on insects... Perhaps insects are considered non-living objects because they lack the ability to think?

As for plants, my situation is that "plants detached from branches and leaves are considered non-living objects." If I pick the plants first, they can meet the [Pick Up] condition. Herbaceous plants are a bit special; they can be [Picked Up] whole.

Animal fur cannot be [Picked Up] one strand at a time. Stripped hides can be [Picked Up]. Why is that? I don't know. Is it because the fur is too fine?

Does this mean that things that are too small or too fine cannot be [Picked Up]? Yet, I can [Pick Up] a strand of my own hair. Thorns plucked from plants can be [Picked Up] individually.

Forget it, it doesn't matter if animal fur can't be [Picked Up]! There's no need for it!

Oh, right, Shalnark's vacuum cleaner ability can absorb blood, meaning liquids. Can I [Pick Up] liquids?

No, unless I use a container to hold the liquid, I cannot [Pick Up] it.

And there's a limit to the size of the container; containers exceeding 5L cannot be [Picked Up].

This is only a restriction for a single [Pick Up]. It's possible to use a container with a capacity of exactly 5L through multiple [Pick Ups].

After continuous exploration for several days, the number of items [Picked Up] increased, and before reaching the capacity limit of my game backpack, my Nen quantity hit rock bottom. Another drawback emerged: not only the issue of "aura" consumption for each [Pick Up], but also the [Preservation] of items in the game backpack.

Dishes placed in the game backpack remain steaming hot after a few hours or days, just like when they were first put in. This indicates that the game backpack is not merely for storage but possesses a [Preservation] function, [Preserving] the state of items when they were put into the game backpack. Thinking carefully, this is equivalent to a time-stopping ability, which is quite amazing. How could there be no extra cost? Is this the reason it cannot act on living animals?

[Preserving] dishes prevents them from cooling or spoiling.

[Preserving] insects prevents them from dying.

[Preserving] plants prevents them from withering.

[Preserving] items prevents them from decaying.

"..." I might as well just open a warehouse. Delivering food would also be suitable, saving the need for freshness-preserving boxes and coolers.

The "daily preservation fee" for the game backpack is too high. I can't continue to [Pick Up] for now, and the game backpack is unusable. However, this forces me to calm down and focus on basic "Nen" training because I have no other choice.

During this time, I discovered that I can still [Collect] items that are glowing. No wonder glowing items are categorized under the "Special" tab in the backpack. When [Collecting] these items, there is no [Pick Up] prompt, and there is no need to pay the cost of [Pick Up] and [Preservation].

What other special characteristics do these special items have? Currently unknown.

The distance limit for [Collection] and [Pick Up] is within 5cm, not restricting any part. Even shoes touching an item can trigger the [Collection] and [Pick Up] functions.

Moving insects can be [Picked Up]. Afterward, I tried to [Pick Up] moving items, such as darts thrown by the butler. When the dart was within 5cm of me, there was still no [Pick Up] prompt. After the dart landed, I walked over to it, and when I was within 5cm, a [Pick Up] prompt appeared.

It's the same situation as in the Zoldyck kitchen. It seems that items currently "in use" cannot be [Picked Up].

I cannot [Pick Up] Hisoka's thrown playing cards, nor can I [Pick Up] Illumi's thrown needles. I still have to dodge.

As for "Nen," similar to liquids, it's probably because it's not "solid," so it cannot be [Picked Up].

Products materialized by "Nen" also cannot be [Picked Up].

"..." There are quite a few restrictions. Don't have overly high expectations for a mere warehouse.

Oh, right, there are also restrictions on [Retrieving] items from the warehouse. You must have enough [Retrieval] space to [Retrieve] the item.

For example, I can't retrieve a 40-meter-long greatsword from 39 meters away and immediately stab someone to death the moment it appears. I must have 40 meters of space to [Retrieve] a 40-meter greatsword.

What a kind and law-abiding ability! It completely aligns with my honest nature in the "real world."

And there are two optional ways to [Retrieve] items:

1. [Retrieve] the item so it appears in my hand. This method requires at least one hand to be free.

2. [Retrieve] the item so it appears on the ground at my feet, 5cm away.

The above are the results of my efforts after trying various things for nearly three months.

I'm a bit tired. I lay down on the grass for the first time in a long time, wanting to do nothing but blow my whistle and summon my long-lost New Orleans.

When I'm tired, petting a cute pet can heal the body and mind!

I reached out to New Orleans.

"!!!"

How come there's a [Pick Up] prompt on New Orleans?! Animals cannot be [Picked Up]!

I chose [Pick Up] [New Orleans].

A new tab appeared in my game backpack, named "Pet."

"!!!!!!!!!!!!!!!!!!"

New Orleans looks so cute in its chibi form in the backpack slot!

No, no, no, if it's a "pet," can I ignore the "cannot [Pick Up] animals" restriction?!

Then, can my game backpack capture powerful monsters like a Poké Ball, allowing me to release them at any time to help me fight? Am I destined to become a Pokémon Master from now on!

"..." After trying a few times, it's no good. Other animals don't work. Even after severely injuring them, I can't [Pick Up] them.

Could it be the lack of "bond" between master and pet, so it's not called a "pet"?! Hmm, I'm indeed not very familiar with other animals. At this stage, I'm busy with basic "Nen" training; where would I find time for other nurturing activities?

Speaking of which, humans are also animals. Perhaps familiar humans could work?

Then, can my game backpack capture powerful characters like Silva like a Poké Ball, allowing me to release them at any time to help me fight? Am I destined to become a Pokémon Master from now on!

When enemies underestimate me, thinking I'm alone, I'll suddenly release a whole Silva.

You're up, Silva!

Silva, use [Heart Steal]!

Silva, use [Supersonic Fist]!

Silva, use [Super Destructive Energy Ball]!

(Silva: ...As the current head of the Zoldyck family, don't I have any dignity?)

I dare not disturb the Zoldyck dungeon boss. Milluki is not yet old enough to come into contact with "Nen." I'll pick the softest persimmons and try with Illumi.

When enemies underestimate me, thinking I'm alone, I'll suddenly release a whole Illumi.

You're up, Illumi!

Illumi, use [Intimidation]!

Illumi, use [Taunt]!

Illumi, use [Embroidery Needle]!

"Pet?" After witnessing my amazing operation of [Retrieving] [New Orleans] from the game backpack, Illumi accepted my invitation for cooperation. "Okay, I'm willing to be my sister's pet."

Illumi is my pet.

Illumi is my pet.

Illumi is my pet.

I muttered it three times and then reached out my hand. There was no [Pick Up] prompt... Failed. Self-deception failed.

Is it a matter of affinity? Is the owner's affinity with the pet too low, so it doesn't work? Or is it the pet's affinity with the owner?

Or does it require recognition? Loyalty?

Do I also need to consider the power difference?

I promised Milluki a Kamen Rider model, bribed him under the guise of a game, and attempted to use [Pick Up] on him. There was no [Pick Up] prompt. The experiment failed.

It doesn't matter! When Edison invented the light bulb, didn't he conduct over six thousand failed experiments?!

Considering familiarity and loyalty? I tried the Zoldyck butler. I tried all the familiar butlers, even Tsubone, but the experiment failed.

There's no other way. Should I try other Zoldyck family members? Can I extend pet invitations to Kikyo, Silva, Zeno, and Maha?

Can I?

Can I?!

"..."

"..."

"..."

"..."

Let me state the conclusion directly.

Other than experiencing "social death" on Kukuroo Mountain, I gained nothing in the end.

Crouching in the corner of the room.

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