Hu Die Lan
Chapter 807 Battle Mage Civil War
Han Yanrou, controlled by Ye Xiu, thrust out with her battle lance, meeting the opponent's attack with a Dragon Tooth.
Qiu Fei micro-managed his positioning, causing Dou Mashi to slightly dodge. The Dragon Tooth's stab grazed past, and Dou Mashi's battle lance was about to strike the approaching Han Yanrou. But then, Han Yanrou suddenly twisted her body, turning the thrusting battle lance sideways.
With a muffled thud, the two battle lances collided. At the last moment, Ye Xiu didn't waste the Dragon Tooth to avoid the attack. Instead, he suddenly turned and changed direction, transforming the offensive Dragon Tooth into a parry.
Parrying attacks has many uses and is one of the basic skills that every professional player must master. But the most common use is in battles between players of the same class. Because they have the same skills, similar attributes, and attack judgments, parrying attacks is a very reliable move.
However, Battle Mages are somewhat of an exception. Experienced professional players will try to avoid using parrying attacks when facing a Battle Mage.
Because a parry only uses attack judgment to negate the opponent's attack, the system considers the attack to have hit even if you successfully parry. However, the attack hits the opponent's attack, so it rarely does any damage.
But even so, it still meets the conditions for generating magic chasers for a Battle Mage.
Magic chasers are both a Battle Mage's means of attack and a way to strengthen themselves. A Battle Mage without magic chasers is like a toothless tiger.
In addition, there is the Battle Mage's awakened skill, Dou Zhe Yi Zhi (Battle Spirit), which relies on combos to generate. An attack blocked by a parry is considered a hit and is naturally counted in the combo count.
Parrying dozens of attacks in a row looks very cool. But when facing a Battle Mage, you'll be swallowed up by a sky full of magic chasers and the golden battle aura of Dou Zhe Yi Zhi!
When fighting a Battle Mage, suppressing the generation of magic chasers is very important, and parrying attacks should be avoided whenever possible.
But looking at it from another perspective, creating magic chasers becomes very important for a Battle Mage, and parrying attacks is a great way to obtain them. A parry is judged as a hit for both sides.
Because of this class characteristic, every Battle Mage player pays special attention to practicing parrying techniques, and every Battle Mage player is a master of parrying.
Right now, with two Battle Mages fighting, both needing magic chasers but not wanting the opponent to generate them, the battle becomes much more complex.
At this moment, Ye Xiu used Dragon Tooth to parry directly. Qiu Fei used a skill that could generate magic chasers. After this parry, a magical fluctuation appeared behind each of the two Battle Mages, instantly condensing into a magic chaser.
Behind Han Yanrou was a pale white magic chaser, generated by Dragon Tooth, with no attribute. Behind Dou Mashi was a light blue magic chaser, generated by Lien Tu (Continuous Thrust), with the ice attribute.
Before the two magic chasers could fully condense, both characters jumped back, separating. Immediately afterward, the magic chasers flew out from behind them.
Poof!
As if they had agreed on it, the two magic chasers chose the same attack route and collided. With a soft sound and no flashy light effects, a slight magical fluctuation occurred, and the two magic chasers disappeared. But this collision counted as a valid hit. At the same time, both characters gained a status effect from a magic chaser's effective attack.
Around Dou Mashi's body, a faint blue magical aura faintly emitted cold air, like a suit of icy armor. This was the enhanced defense ability granted by the ice attribute magic chaser.
On Han Yanrou's side, the magical aura only surrounded her feet, making it look like she was stepping on a cloud. The no-attribute magic chaser enhances the character's movement speed.
The creation of two different magic chaser statuses immediately became a turning point on the field. When Han Yanrou charged again, her movements were noticeably lighter. On the other hand, Dou Mashi's defense-enhancing status was more passive, providing no benefit until he was attacked.
The magic chaser's buff lasts for a full 20 seconds. How could Ye Xiu miss such an opportunity? Using his superior movement speed and flexible changes in direction, he seized a good position and used Tian Ji (Rising Strike).
He was exploiting Dou Mashi's current disadvantage in movement speed compared to Han Yanrou. There was no way to dodge. Qiu Fei quickly thrust out his battle lance, trying to use an attack to parry and resolve the situation. But Han Yanrou's lance suddenly trembled, elegantly drawing an "n" in the air. Dou Mashi's parrying attack was evaded, and he was immediately launched into the air.
"Your prediction of the situation isn't good enough. You gave me a magic chaser when you saw I used Dragon Tooth. Couldn't Lien Tu (Continuous Thrust) have been interrupted there? What were you rushing for?" Ye Xiu said.
The previous skill clash wasn't necessary. Although Han Yanrou parried with Dragon Tooth, Qiu Fei's Lien Tu (Continuous Thrust) was a series of thrusting attacks divided into two segments. There's naturally a retraction in the skill, otherwise how could you thrust a second time? So, Qiu Fei could have interrupted the attack at that moment. If he timed it perfectly, he might have been able to retract the first attack to evade the Dragon Tooth's parry and then complete the attack with the second segment.
Hearing Ye Xiu's words, Qiu Fei, who had been launched into the air, instantly realized what he had done. So that was how it could have been done... He was too impatient.
Qiu Fei gritted his teeth and quickly rotated his view in mid-air, but he didn't see Han Yanrou's figure.
Zhe Ying Bu! (Shadow Cloaking Footwork!)
This was an advanced technique used to extend aerial combos. Using this advanced technique against ordinary players would be overkill. Few ordinary players can recover after being launched into the air. Professional experts invented the technique of Zhe Ying Bu (Shadow Cloaking Footwork) to cope with adjustments in mid-air.
Qiu Fei still hasn't mastered this skill well. The experience required is too high, and it's impossible to master without several years of accumulation.
But just because he couldn't use it himself didn't mean he couldn't deal with Zhe Ying Bu (Shadow Cloaking Footwork). No skill in Glory is invincible. Qiu Fei turned two circles but couldn't find Han Yanrou. He took two more attacks in the process. But after the second hit, Qiu Fei made a decisive move. Dou Mashi didn't bother turning his view to find the person. As if he knew exactly where the target was, he swept out with a Ba Sui (Overlord Chop).
The arc cut out by Ba Sui (Overlord Chop) encompassed Han Yanrou. Whether she blocked or dodged, she would be separated from Dou Mashi. Since the use of Zhe Ying Bu (Shadow Cloaking Footwork) requires a certain range, this attack completely broke it.
"Not bad, you can now find the direction with the second hit," Ye Xiu said again.
Having broken free, Qiu Fei braced himself for landing. As he expected, Han Yanrou charged towards him. Without thinking, Qiu Fei rolled and executed a Luo Hua Zhang (Falling Flower Palm) with his backhand. Han Yanrou jumped back while simultaneously stabbing with Lien Tu (Continuous Thrust). Qiu Fei didn't dodge. Instead, he had Dou Mashi use Tian Ji (Rising Strike), wanting to trade skills to launch Han Yanrou into the air.
Both characters were hit at the same time. Han Yanrou was launched into the air. Although Lien Tu (Continuous Thrust) hit Dou Mashi, this stabbing skill didn't have a stiffening effect like Dragon Tooth. Having taken damage, Dou Mashi, under Qiu Fei's control, chased after the airborne Han Yanrou, wanting to follow up with a combo. But then, a streak of blue light flew out. It was an ice-attribute magic chaser smashing towards him.
Hit!
These magic chasers with attributes not only have higher attack power than those without attributes, but their greater advantage is that they inflict a negative status effect on the opponent. Ice-attribute magic chasers cause the target to enter a slowed state. The probability and effect are proportional to the skill's level. Qiu Fei couldn't immediately see how many points this ice-attribute magic chaser had accurately added to Han Yanrou, but he knew that the slowed state had been triggered after a quick glance at the negative status icon below the character's status.
There's still time!
Qiu Fei looked at the distance between himself and Han Yanrou and felt that he could still follow up with a combo on the floating Han Yanrou even if he was affected by the status. He quickly continued his operation, but the thrusting lance was a few moments slower than he had expected, and the additional attack missed.
Not good!
Qiu Fei suddenly realized that he had made a mistake. He then saw Han Yanrou turn halfway in mid-air, sending her battle lance over in that manner. Like a sharp sword, it thrust down. Qiu Fei's Dou Mashi was directly nailed to the ground by this strike. Battle Mage ultimate skill: Nu Long Chuan Xin (Wrathful Dragon Pierces the Heart).
This strike came quickly and left quickly. As soon as the lance finished piercing, it was immediately retracted. Han Yanrou still had to fly out while airborne! But Ye Xiu's voice floated back: "Did you miss counting the combo?"
Yes!
Qiu Fei had already realized it himself. He had made a mistake on this point. He had miscounted Han Yanrou's combo count.
The combo count can benefit Battle Mages in more ways than just the Dou Zhe Yi Zhi (Battle Spirit) skill. The power and effect of a Battle Mage's magic chasers during an attack can also be enhanced by the combo. The higher the combo count, the greater the power of the generated magic chaser. However, the character's passive status effect is always fixed and only changes according to the skill's level. By not accurately judging the Battle Mage's combo count, he couldn't judge the power of the magic chaser. Qiu Fei had just suffered from this.
Han Yanrou landed. Dou Mashi just happened to flip up from the ground, and he quickly charged up to continue attacking. The two Battle Mages fought together again.
The onlookers were completely engrossed. It seemed like Dou Mashi had suffered a slight loss, but it couldn't be said that he was being completely suppressed. Every crucial moment, Dou Mashi seemed to be able to find an opportunity to counterattack.
In the online game studio of Excellent Era Club, Li Rui and the others who came from the training camp were a little stunned at this time.
Until one of them turned around, looked at Li Rui, and asked with some doubt and confusion, unsure, "Brother Rui, is this... a guidance match?"