I'm also desperate.
Chapter 21 Premonition of Leaving the Game
The second method is to kill ghouls.
Most people haven't killed ghouls yet, and the information comes from NPCs who say that killing ghouls can temper the human soul and gain yang-essence (lifespan).
Fang Yue himself had practiced this, so he could fully confirm its authenticity.
It's just that most players don't yet have the ability to solo kill ghouls, due to their strength.
However, this is a place where professional high-level players gather, and they have conceived various sinister tricks such as digging traps, recruiting cannon fodder as meat shields, and then besieging, preparing to work hard in this area.
The third type of task is actually considered the most reliable method.
Any village or town with a land core must offer yang-essence (lifespan) to the officials as tax if they want to reside there for a long time.
The officials will use this yang-essence (lifespan) to issue tasks.
The rewards provided by these official tasks are yang-essence (lifespan)!
The problem is that these tasks are very dangerous.
For example, patrolling in the wild at night, or acting as bait to lure ghouls, or even feeding ghouls to them, while the yang-essence (lifespan) obtained from completing the task is handled by the family.
There are all kinds of tasks, but the ones most favored by the public are those leaning towards logistics and technical tasks.
Such as making elixirs, collecting herbs, interviewing minerals, maintaining equipment, forging weapons, and so on.
These tasks have no strength requirements, only skill level requirements for life-related skills. After learning skills from NPCs, you can accept tasks. They are not so dangerous, but the rewards will be much less.
Most people are working towards life-related skills in order to obtain yang-essence (lifespan).
But some people have also raised questions.
They believe that after players enter the game, except for those who have increased their yang-essence (lifespan) due to special opportunities, all players only have one day of yang-essence (lifespan).
Within one day, you must learn life-related skills and accept tasks and complete them before your yang-essence (lifespan) runs out.
This time is too rushed, and there are definitely not many who can successfully complete this entire process. The difficulty is too high, and there are no cases for how much yang-essence (lifespan) is rewarded for completing the task, which is equivalent to gambling.
However, the voices of a small number of people were drowned out by the general trend, and no one paid attention to them.
After all, this is already the most reliable way to obtain yang-essence (lifespan).
Of course, some people have put forward even bolder ideas - after the yang-essence (lifespan) is exhausted, fight the ghost messengers. My fate is up to me, not the heavens.
Unfortunately, no one is optimistic about these people. At the beginning of the game, novice players have nothing and can fight against ghost messengers. Wouldn't the yang-essence (lifespan) attribute be a joke?
In addition to the above three reliable ways to obtain yang-essence (lifespan), there are many conjectures on the forum.
For example, some people suspect that yang-essence (lifespan) will also increase when the realm is high, but no one has confirmed it.
Or killing NPCs may allow you to seize the yang-essence (lifespan) of ordinary NPCs.
Players will act on their ideas, but most of them have no follow-up, presumably because they failed.
Regarding the point that realm increases yang-essence (lifespan), Fang Yue can refute this.
After thinking about it, Fang Yue posted a post.
《[Night's Dawn Production] The Latest and Most Complete Yang-Essence (Lifespan) Manual》.
In the first post, Fang Yue classified and summarized the yang-essence (lifespan) information collected from the forum, leaving comments.
Then, he added some personal opinions and his own experiences, such as the system directly rewarding yang-essence (lifespan), and the matter of killing ghouls rewarding yang-essence (lifespan).
Although there has been a lot of discussion about the information on yang-essence (lifespan) in the forum, it is actually very scattered, and some are marked with high prices. No one has ever systematically sorted it out like this. Fang Yue's move is equivalent to summarizing, collecting, and re-processing the labor achievements of others.
Considering the explosive income from the previous post and the small money spent on collecting yang-essence (lifespan) information, Fang Yue marked this post with a high price: 100 yuan!
He wanted to get his money back!
After posting, Fang Yue immediately refreshed the background continuously, but after refreshing for a long time, he found that no one had purchased it.
Looking at the homepage again, his post had long been pushed down by other posts and could not be seen at all.
Fang Yue was stunned and immediately understood.
The price was marked too high. Even if others refreshed it on the homepage, they would have to consider whether to buy it after seeing the high price. With this hesitation, the post would disappear.
No one would specifically search for such a new post using keywords, so the post would naturally sink into the sea.
And a post that has sunk into the sea, without new replies to increase its popularity, will never have the chance to increase its exposure again.
Fang Yue woke up and immediately changed the price, taking the route of small profits but quick turnover.
Marked price: 0.5!
"Although it doesn't have the high price of 100, it's five times higher than the previous post's price, which is also an improvement."
Fang Yue comforted himself, bumped his own post, and refreshed the background again before finally seeing someone pay once.
Fang Yue refreshed for a while, and the post finally started selling after a while.
Relieved, Fang Yue thought about posting another post.
《After Becoming a Houtian Realm Martial Artist, I Realized How Big the World Actually Is》.
The content of the post was about the description of the martial artist realm and the increase in health points after the realm was improved.
Fang Yue set this post to be free, but he set up hyperlinks to his two paid posts at the end of the post, saying that maybe after others finished reading the post and pulled it to the end, they would casually click on the two paid posts, which would make him a little money again.
After posting the two posts, he also finished eating the instant noodles.
Fang Yue rubbed his temples and continued to browse the forum, when he suddenly found a hot post being pushed up.
《Blue Sea, A Charming But Destined To Fail Game, Brothers, I'm Unsubscribing First》.
The title of the post was sensational, but the poster was actually a big V, called Liang Bai Kai Shui, an old brother who had been in the professional player circle for many years.
He glanced at the price tag, and it was actually a free post.
Fang Yue was a little surprised and clicked in to take a closer look.
The content of the post, the first half was all praising how wonderful the Blue Sea game was and how attractive the various settings were.
By the time it got to the second half of the content, the writing style suddenly changed, and he keenly pointed out that the difficulty setting of this game was too high and not suitable for ordinary people to play.
"A game that is popular all over the world must be a game that is suitable for all ages, not this kind of high-difficulty game."
"This game doesn't even have a novice guide, the way to level up is unclear, there is no automatic pathfinding, no low-level monsters to grind for experience, and even surviving requires hard work to do tasks to earn yang-essence (lifespan), which is simply struggling to survive on the line of life and death."
"Such a game can attract players with its gorgeous appearance, but it will never last long."
"After the initial enthusiasm passes, the game will inevitably usher in a harsh winter."
"Brothers, we professional players are here to make money. Is a game that ordinary players will inevitably leave, a game that will soon lose its popularity, really worth our investment of energy to cultivate?"
"The answer is no, this game is destined to fail!"
"I dare to assert that this game will be shut down in no more than a month!"
"We need to rely on games to make a living. This kind of game is not suitable for making a living. It is only suitable for those hardcore players. I have to say, Tengli Group has made the wrong move!"
"So, I'm unsubscribing, leaving this post for free to warn future generations."